Host side
- 01Create the room before anyone searches.
- 02Choose a region, room name, password, player limit, and tag.
- 03Send those details in one message so friends can copy them.
- 04Stay in the lobby until everyone has joined.
Friend lobby guide
Invite friends, use one shared room setup, match the search details exactly, and fix the common reasons a friend's room does not appear.
Quick answer
Host creates the room and stays in the lobby while friends search.
Host sends one room info message with the region, room name, password, tag, player limit, and lobby state.
Friends compare that message before searching, then retry from the safe fix table if the room does not appear.
Invite friends or manual search
If an invite works, great. If it does not place everyone into the same lobby, switch to manual room search with the same shared details instead of rebuilding the room immediately.
| Player phrase | What it usually means | Best action | Fallback |
|---|---|---|---|
| Invite friends | The host wants a fast path from platform or in-game invite into the lobby. | Send the invite after the room is open and the host is waiting in the lobby. | Send the room info message so friends can search manually. |
| Play with friends | The group needs a stable shared room before the match starts. | Pick one host, one region, one room name, and one access style. | Use the host checklist if anyone sees different search results. |
| Join friend | One player is trying to enter an existing friend's room. | Compare region, tag, room name, password, lobby state, and open slots. | Have only the missing player restart and search again before the host rebuilds. |
| Invite failed | The shortcut did not land in the right lobby or did not trigger correctly. | Do not change rules yet. Treat the invite as failed and use manual search. | If manual search fails too, move to the room not showing table. |
On a phone, swipe sideways to compare each join path.
Copy before searching
Most friend lobby mistakes start as small communication errors. Paste the same set of details into your chat before anyone presses search.
Region: ________
Room name: ________
Password: ________
Tag: ________
Max players: ________
Host status: waiting in lobby
After update: everyone restarted
If one field changes, send the whole message again. That is faster than asking each friend to remember what changed.
Private server, private room, private lobby
Players often use "private server" to mean a friend-only room. For this guide, the practical task is simple: make the room private if the game offers that option, share the access details, and keep enough slots open.
| Goal | Host setup | Friend check | Do not do this first |
|---|---|---|---|
| Only friends should join | Use private or passworded access if available, then share one room info message. | Search with the exact region, room name, password, and tag. | Opening the room publicly while troubleshooting friend access. |
| A friend cannot see the private room | Keep the room open and confirm it still has an empty slot. | Compare the room info line by line before asking the host to rebuild. | Changing region, access, password, and tags all at once. |
| A late friend needs to join | Confirm the match has not started and the player limit still leaves space. | Use the newest room info message, not an old invite or old password. | Assuming the server is broken before checking capacity. |
| The group switches from public to private | Recreate or update the room, then send a full new room card. | Discard old details and search only with the new access setup. | Mixing a public room name with a private password from another attempt. |
Before anyone searches
Read these aloud in voice chat. The point is to remove small mismatches before players start blaming the server list.
| Setting | Host should do this | Friends should check | Common miss |
|---|---|---|---|
| Region | Pick one clear region before opening the room. | Search with the same region, not a nearby or default region. | One player leaves search on a previous region. |
| Room name | Use a short name that is easy to spell. | Copy spaces, numbers, and capitalization carefully. | A space, number, or letter case is different. |
| Password | Use simple characters while the group is troubleshooting. | Retype it slowly if the room appears but entry fails. | The room appears, but the join attempt fails. |
| Tags | Select at least one shared tag if the lobby search asks for it. | Search with the same tag selection the host used. | The host and friends filter the list differently. |
| Player limit | Leave enough open slots for everyone who is joining. | If a late friend cannot join, confirm the room is not full. | A late friend searches after the room fills up. |
| Game version | Restart after an update before hosting again. | Restart too; matchmaking can fail when versions differ. | One player stayed open through a patch or hotfix. |
On a phone, swipe the table sideways to compare all fields.
Step-by-step route
If the room is missing, retry in this order. It keeps the group from changing five things at once and losing track of what helped.
Room not showing
Work from the easiest mismatch to the most disruptive fix. Stop as soon as the room appears.
Confirm region, tag, room name, and password. Do not rely on memory; compare the exact text the host sent.
Make sure the room has open slots and that the host has not already moved into a match state that search does not show.
If an update landed, everyone should restart the game before searching again. If that fails, recreate the room with a shorter name and simple password.
| What your group sees | Most useful first check | Safe fix | Stop when |
|---|---|---|---|
| Nobody can see the room | Host status, region, tag, and game version. | Host stays in lobby, sends the room info again, then everyone refreshes search. | At least one friend can see the room list entry. |
| One friend can join, another cannot | The missing player's region, tag, spelling, and update state. | Keep the room open and have only the missing player compare the message line by line. | The missing player sees the same room as everyone else. |
| Room appears, but entry fails | Password, player limit, and whether the host started the match. | Retype the password, confirm open slots, and join before the host starts. | The friend reaches the lobby instead of the search list. |
| Room was visible, then vanished | Room capacity, lobby state, and whether a patch landed. | Return to lobby, reopen slots if needed, or restart after an update. | The room appears again with the same shared details. |
Use this table as a group checklist; avoid changing multiple room fields at the same time.
Patch-sensitive check
Close and reopen the game, then create a fresh room with the same shared message.
Everyone restarts before searching, even if the main menu already looks normal.
Do not mix old and new room details after a restart. Send the room info again.
Safe fixes only
Use in-game room search and official platform features. Unknown tools can put your account or device at risk.
If you suspect a network block, change only settings you understand and can reverse.
When matchmaking behavior changes, restart the game and rebuild the room before trying older workarounds.
If the problem is account access, purchase status, installation, or a platform outage, use official support paths instead of changing game files.
Start with a smaller room if your group is new, then teach one Hider habit and one Seeker habit per match. Hiders should pick believable shapes before painting; Seekers should clear the room in sections instead of sprinting at random.
FAQ
Compare region, room name, password, tag, open slots, lobby state, and game version before changing anything else.
Use a private room when you only want friends. Use a public room when you are comfortable with other players joining if the room appears in search.
Use the normal platform or in-game invite path if your group uses it, but also send the room info message. If the invite fails, friends can still search manually with matching details.
Have one player host a private or passworded room, stay in the lobby, leave enough open slots, and send the newest room info message before friends search.
Do not rebuild the room immediately. Keep the joined player in place, then have the missing player compare the room info message line by line and restart after updates.
Rebuild after everyone has checked the shared details, confirmed open slots, restarted after updates, and tried one clean search.
Use manual room search with matching details. If the invite does not land correctly, treat it as a shortcut that failed and go back to the checklist.